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Legend tells of a mysterious place, called the Oasis of Fortune, hidden deep within the Desert of Bones. "When an adventurer is strong enough to overcome their greed and only take one single gem from this place, they are blessed with good luck and boundless fortune. They’ll be able to overcome any challenge that stands in their way, whether it's rolling the dice in a game of chance or emerging victorious from a battle. Legend or not, these precious gems, layered with the colors of water, sand and rock, have become a prized possession for anyone who seeks to make their mark on the world."
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With their soft, lavender hue these crystal clear glass dice are beholden only to the pure of heart. * "For those with a good heart these stones will be as transparent as the ocean off the Coast of Azem. For those with darkness in their soul they will become murky like the stagnant waters of the Larenese Swamps. Do you dare to take them from me still?"
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The largest and most imposing of the domesticated Grimalkin, these grey-furred felines are immune to mind-control magick. "The deep, purple glow of the Imperial Grimalkin's eyes has been the last sight of many a magick-wielder who tried to ensnare the mind of those rich or paranoid enough to afford one of these regal cats."
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Sleek and agile, the blue-eyed Guardian Grimalkin imprint on their intended charge and defend them with their life. “I'm, I'm tellin' ya, it was like they was fightin' an army o' those things! That beast, it was everwhere! Spells just, just bounced off it, and it tore through 'em like paper. I'm tellin' ya, son, you ain't want nothin' t'do with one o' those cats. They'll rip yer throat out before ye can even think about fightin'."
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Tired of Lost-and-Found Barbarians? Fed up with Wrong-Way Warlocks? Exhausted of chasing after Drifting Druids? Trak 'n Trayce has the solution for you! These handy-dandy Compass Dice will always show your party which way not to go, so come on over and get yours today! "This is the Way."
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Living magic caught in liquid, swirling and shimmering, always trying to escape its confines. "There's no such thing as living magic!" - Theran, Head Wizard of Umbril, two days before his remains were found in a locked room amidst the broken glass of a Shimmering Sand orb.